Hollows Of Rogue

10+
Yuklanmalar
Yoshga oid cheklov
7+
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Bu oʻyin haqida

This game was heavily inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals - but adds many enhancements and refinements in order to allow for more modern user friendly gameplay and easy touch based interaction - all while preserving the original feel and gameplay -

There are many differences to the original to list, among the most important are
- adjustable difficulty settings
- levels in the run are persistent
- quality of life improvements for touch screen devices for easier dungeon navigation and menu/inventory management
- high contrast display option
- more descriptive events and more of them are logged to game log, including all AD rolls
- rebalanced monsters, items and effects stats
- several new items
- new sounds effects for monsters and effects
- stomach of the hero is also always full - there is no hunger mechanic

Tiles by Oryx

Whether you're a veteran roguelike fan or someone new to the genre, this game delivers a fresh yet familiar experience. With streamlined controls, modern touches, and plenty of new features, it stands as the perfect way to relive the magic of Rogue — or to discover it for the first time.
Oxirgi yangilanish
17-okt, 2025

Maʼlumotlar xavfsizligi

Xavfsizlik — dastur ishlab chiquvchilar maʼlumotlaringizni qanday jamlashi va ulashishini tushunishdan boshlanadi. Maʼlumotlar maxfiyligi va xavfsizlik amaliyotlari ilovadan foydalanish, hudud va yoshga qarab farq qilishi mumkin. Bu axborot dastur ishlab chiquvchi tomonidan taqdim etilgan va keyinchalik yangilanishi mumkin.
Tashqi hamkorlarga hech qanday axborot ulashilmagan
Dastur ishlab chiquvchilar axborot ulashilishini qanday aytishi haqida batafsil
Hech qanday maʼlumot jamlanmagan
Dastur ishlab chiquvchilar axborot jamlanishini qanday aytishi haqida batafsil

Nima yangiliklar

- added new input interaction: `Touch to move` - touch on any revealed walkable spot of the level to try to move there
- layout of rooms/passages on level is more varied - there can be anywhere between 4 to 15 rooms on a level
- tweaked zoom/autopan camera, it should also react more quickly
- game saving/restoring is more robust and resilient in rarer cases like quitting the app on undoing/death screen
- medusa has some new/updated audio sfx
- more status messages when player is confused